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www.waraxe.us Forum Index -> General discussion -> Extreme GPU Bruteforcer
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Extreme GPU Bruteforcer
PostPosted: Fri Nov 14, 2008 3:00 am Reply with quote
ThoR
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Joined: Nov 13, 2008
Posts: 5




im somewhat lost as of "where" to post this, so i urge any moderator to move this subject if it's unproper here, or at all.

I've crafted a loader for EGB 1.4, wich overruns the built-in 3 minute limitation. i won't release that obviously. this post is mainly to somewhat "warn" the author it is not only possible, but very easy to bypass the protection on EGB.

problem is the count is made only in 1 place, in a very straightforward way, and the packer fails to prevent code analisys, as it unpacks the entire executable and leaves it unpacked all the time in memory.

i don't want to be obvious enough to pinpoint the location, and not scarce enought to sound like a wannabee, so in MD5.exe, you will be looking for a call to GetTickCount, and a few lines below it the magic will be there.

i won't get into detail as in how to debug the code, etc.

i want to avoid getting flammed, that is the very reason for me posting this here, and not in InsidePro forums, as i've seen they're quite regular around here. well that, and the fact i allready have an account here, and i don't have one there.

If this information wasn't supposed to be here, and / or hurts anyones feelings, i am sorry for posting and please remove it
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PostPosted: Fri Nov 14, 2008 4:55 pm Reply with quote
lenny
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Joined: May 15, 2008
Posts: 275




Thank you for the heads up, im sure the world needs more people like you! Although, saying this, It would be probably a better idea to post this on the authors website as it is more likely to be seen by him Wink
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PostPosted: Fri Nov 14, 2008 10:07 pm Reply with quote
ThoR
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Joined: Nov 13, 2008
Posts: 5




i'll prolly do so, i was very short on time last night.

thanks ^^
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Thank you very much
PostPosted: Tue May 11, 2010 10:42 am Reply with quote
kuku
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Joined: May 11, 2010
Posts: 1




Thank you very much
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Extreme GPU Bruteforcer
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